Repo Game por twangalleged

The locations in Repo Game aren’t just settings—they’re characters. Each house tells a different story: a hoarder’s haven with hidden crawlspaces, a preacher’s mansion with crosses upside down, or a suburban home frozen in time after a tragedy. Exploring these places isn’t just about survival; it’s about piecing together who lived here and what went wrong. Some houses even evolve as you explore—walls shift, rooms disappear. The game makes you feel like the architecture itself is alive, observing you. It’s like wandering through a grieving memory that doesn’t want to be remembered.